I found, in my archives, a great (yet dated) article that is quite technical, but is explained in easy to understand language.
It was written in 1991, by Brian Beckman, but it all still applies. This makes for a very good read..
I'll make individual posts for each chapter.
I will also keep the thread locked, until I get it all posted.. there are 30 parts.
Thanks for your patience.
Part 1 Weight Transfer
Part 2 Keeping Your Tyres Stuck to the Ground
Part 3 Basic Calculations
Part 4 There Is No Such Thing as Centrifugal Force, Part 4b
Part 5 Introduction to the Racing Line
Part 6 Speed and Horsepower
Part 7 The Traction Budget
Part 8 Simulating Car Dynamics with a Computer Program
Part 9 Straights
Part 10 Grip Angle
Part 11 Braking
Part 12 CyberCar, Every Racer's DWIM Car?
Part 13 Transients (The missing episode)
Part 14 Why Smoothness?
Part 15 Bumps In The Road
Part 16 RARS, A Simple Racing Simulator
Part 17 "Slow-in, Fast-out!" or, Advanced Analysis of the Racing Line
Part 18 "Slow-in, Fast-out!" or, Advanced Analysis of the Racing Line, Continued
Part 19 Space, Time, and Rubber
Part 20 Four-Point Statics
Part 21 The Magic Formula: Longitudinal Version
Part 22 The Magic Formula: Lateral Version
Part 23 Trail Braking
Part 24 Combination Slip
Part 25 Combination Grip
Part 26 The Driving Wheel, Chapter I
Part 27 Four-Wheel Weight Transfer
Part 28 Hazards of Integration
Part 29 A Magical Trick
edit: Funny thing.. Heide24 posted a thread about the same article, yesterday LOL I never saw that one.
Oh well, I'll continue to finish this , so it will be a readable thread, rather than a jump.